# | Actions | Id | Name | Category | Site | Date | Author | Description | |
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1 | 12993 | Mistletoe Manor v1.3 | Houses | Fliggerty | 2014-02-01 | Crankgorilla | A home in Pelagiad against the wall of the castle. Access to the castle is provided from within the home for resupply and trade. A temple shrine is also nearby for restoration of stats and cures for disease and blight. Travel to Pelagiad and trade for the ring that will grant access to the home f... | |
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2 | 11674 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... | |
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3 | 11673 | What a Wonderful World | Tweaks | MMH | 2010-02-16 | SuterMan | This mod takes out all NPCs (except a select few and Guards) and replaces most of the creatures on the leveled creature lists with the Corprus Infected. Haven't tested completely but runs fine. So far the Seyda Neen Census Offices, and the Balmora Temple are the only Safe Zone. I might make make ... | |
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4 | 10740 | Ozrin's Axe | Weapons | MMH | 2009-05-12 | ozzriffic | Adds a two handed axe to the game that shouldn't be overpowering unless you use it at level one. You will find it in the Balmora Temple up against a wall by a little grave thing. The name is from my main characters in Everquest 1 and 2. | |
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5 | 10336 | Aedric and Daedric Skullblades | Weapons | MMH | 2009-05-12 | SATAN | Continuing my skullblade stuff, there are two very nice ones in balmora temple,and in suran temple...but beware,they are guarded! | |
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6 | 4727 | Dresharii Temple | Buildings | MMH | 2004-07-16 | Slategrey | This is a Temple I've built for a larger Mod i'm working on. This MOD contains only the building itself. Use it as a house if you wish, but if you decide to include it in your own mod please move the location from where it is currently so as not to ... | |
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7 | 4462 | Fury Bug Fix | Bugfixes | MMH | 2002-06-06 | The Reaper | This file will repair your Armor skills which were permanently affected by the "Fury Sword" that lowers all Armor Skills to 0! This Plugin will create a "Restore Armor Skills" spell on the NPC "Dralval Andrano" in the Balmora Temple in one of the first rooms... | |
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8 | 4406 | BE 1.4 -Golden Arrow fix- | Bugfixes | MMH | 2007-11-01 | Zobator | This mod fix an error in BE 1.4 I noticed. This repairs the meshes of the golden arrow bought in the fletcher shop near the Balmora Temple added by BE 1.4 The problem was that some of the golden arrow had the wrong addres for their mesh. Well it's now fixed! ... |
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9 | 3916 | New Gnisis v1.2 (New Cities Project) | Townd and town Expansions | MMH | 2010-06-14 | Trancemaster_1988 | I could probably paste & copy the text from my New Seyda Neen mod since this will be made in the same fashion. To put a few words to it I've never liked Gnisis. It was a quite boring "village" with an egg-mine, a fort of sorts and a temple with the Vivec ash-mask. This is my version of how Gnisis... | |
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10 | 3584 | Balmora Candle Shop | Stores and Merchants | MMH | 2008-12-18 | Nathaniel | Adds a shop near the Balmora Temple and Alchemist, on the West Side of town. In it is a man who sells every light in the game with an infinite stock, as well as soul gems up to greater. Each light in the game is displayed in the shop for display. Useful for a number of reasons. In tu... |
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11 | 1810 | Nerevana Temple | Armor | MMH | 2004-02-16 | VagabondAngel | A Temple stronghold for the Nerevarine (or the maybe-Nerevarine too). Almost comletely redesigned interior with display room now - tried for something a bit different. Tidied up the flying trees and rocks outside; added a base so it isn't "floating" anymore.... | |
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12 | 1536 | Lachalns' Shack Mods | Houses | MMH | 2008-01-17 | Lachaln | This is a small mod which adds a very small one room shack to the outskirts of Hla Oad and another small one room shack to the outside of the Balmora Temple. Hope you enjoy this small mod. Any constructive criticism appreciated. |
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13 | 534 | Balmora anwesen | Houses | MMH | 2009-04-06 | Nakturus Sartia | Ein malerisches Anwesen in Balmora erwartet seinen Besitzer. ... Dich! Translated from german "A picturesque property in Balmora expects his owner.... You!" Appears to rely on the German version of Morrowind. A home near the Balmora Temple with a large underground ro... |
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14 | 351 | Amalyan Temple | Houses | MMH | 2009-05-12 | Mikelman13, Miles_Acraeus, Unforgiven, Eltiraaz | A large temple off the coast of Gnises - provides a temple as a home for your character Includes ordinator barracks, hostel, services (transportation), trader, shrine, 3 private residences to choose from for your character, vaults for storage, caverns, Telvanni, Hlaalu, and Redoran mis... |
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15 | 289 | Advanced Dwemer Armor | Armor | MMH | 2009-04-06 | SAHARDOOM aka Dalibor B. | ADVANCED DWEMER ARMOR by SAHARDOOM ( Dalibor B. ) This is a little test armor that i retextured using Bethesda meshes, and textures by Sale. Buy the armor from Demona at Balmora Temple. You can use this armor in your mod just g... |
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16 | 244 | A Temple | Houses | MMH | 2008-12-15 | Moegli/niggoh | a new isle in the south of Seyda Neen there's a dungeon/temple on it. there are three people and a guy in Ebonheart..... and there's no quest the statues ressource is made by _aediin_ it is his marble & gold ressource You can do with it what yo... |
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17 | 36 | Apothecary's Services | Alchemical | MMH | 2007-07-05 | Arcimaestro Antares | With this plugin, you may ask the apotecaries in Morrowind to prepare potions for you, even if they don't have them for sale. To start, speak to a NPC that belongs to the class Apothecary Service (for example, Dralval Andrano, in Balmora Temple) about "my trade". It will add the topic... |